
Erik McKenney
Environment and Prop Artist
Albany, United States
About
Senior Environment Artist at Kingsisle Entertainment. I began my career in 2001 working at Acclaim on Turok: Evolution. My main focus has been in environment modeling, texturing, world building and lighting. Character modeling and texture, concept art, UI, animation, motion capture editing, video editing and FX are other areas that I have gained experience in over the course of my career.
Skills
Environment Modeling3D ModelingCharacter ModelingLightingTexturingPBR TexturingTexture BakingWorld BuildingConcept ArtFXUI Design
Software proficiency

3ds Max

Maya

Photoshop

Substance 3D Painter

Substance 3D Designer

Marmoset Toolbag

Unreal Engine

ZBrush

Unity

3DCoat

Lightroom

NDO

DaVinci Resolve
Productions
Video Game
War Goonz
Year
2018
Role
Environment Artist
Company
KingsIsle Entertainment
Video Game
Pirate 101
Year
2012
Role
Environment Artist
Company
KingsIsle Entertainment
Video Game
Dementium II
Year
2010
Role
Environment Artist
Company
Renegade Kid
Video Game
Wizard 101
Year
2008
Role
Environment Artist
Company
KingsIsle Entertainment
TV Production
The Guild
Year
2007
Role
Character Designer
Company
Geek & Sundry
Video Game
The Red Star
Year
2007
Role
Environment Artist
Company
Acclaim Entertainment
Video Game
NBA Jam 2004
Year
2004
Role
Character Artist
Company
Acclaim Entertainment
Video Game
Turok: Evolution
Year
2002
Role
Environment Artist
Company
Acclaim Entertainment